SIGINT Terrain Rendering Engine

Visual reference for the SIGINT Terrain doctrine — pattern cards, layer stack, conformance kit.

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Pattern Card — Slope Hachure

Hachure spacing and stroke weight encode slope severity. Tighter spacing = steeper slope. Each band carries a doctrine mobility classification that operators read without consulting a legend.

Severity bar (full doctrine)

Mapping

Slope band Mobility Spacing Hachure Trafficability inference
0–3° all vehicles not rendered (clean substrate) Flat. Anything moves.
3–10° wheeled 10 px Gentle. Wheeled vehicles fine.
10–20° tracked 7 px Moderate. Tracked vehicles preferred.
20–30° dismount 5 px Dismount. Wheeled struggle; foot OK.
30–45° technical 3 px Steep. Technical foot mobility.
45–90° cliff 1 px (heavier stroke) Cliff. Effectively impassable for ground assets.

Doctrine rules

Why these rules

An operator should be able to read trafficability without consulting a legend. Tight hachure = steep = slow or impassable. The mapping is monotonic: density always increases with severity, and the mobility tier is the operational consequence.

Tokens reference

tokens.jsonpalettes.slope_severity.bands (each band carries name, label, mobility, spacing_px, stroke_width_px, fill).